![]() ![]() Everyone here has bounced a ball before and knows what im talking about. I want the hand motion to be a seprate rythm from the ball bouncing if that makes sense. >How do I do X/Y/Z in the game? What is DX? How does this differ from the first one?ĭoes anyone here use clip manager and mess around with it? how detailed can you get with the keyframe animations? I get that im a amateur at animating in general, but im wondering if you can actually do a animation that doesnt seem like a robotic 1 motion movement sequence that is perfectly aligned with everything else in the clip.įor example, lets say im trying to do something very basic like bounce a ball. You can peruse its contents here if you wanna pick and choose instead: No, it's just a bunch of mods for the studio, it's optional. >I'm new to the studio, where do I start? Guides? Do not press enter when searching for the name, the bones will be listed for you. Open the Advanced Bonemod Window and adjust some of the bones with "dan" in the name. However, HS2 cards are cross compatible with AI Shoujo and vice versa. ![]() Card location: "\UserData\Chara\female or male" ![]()
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